Good thing that you can press Alt+F4, restart the game and get a new random seed. But losing because of random events you have little to no control over isn't fun, especially not when these events are text based in an action oriented game, no booming explosions or goory pictures of zombies gorging on flesh, only a plain sentence telling you that "Mike didn't make it". Could be ok if survivors in this game were like lemmings in Lemmings, or soldiers in Cannon Fodder but they are not, they are more like the soldiers in X-Com or adventurers in Baldur's Gate.ĭieing in a hard game, a survival rogue-lite because you make mistakes, misjudge or just plain isn't skilled enough is one thing. Instead, the game simply straight up tells you that one or more of your survivors have died, because "Hey, tough luck!". The risk is NOT worth the reward, not at all.īut it doesn't end there, no no. So, you learn fast not to examine any boxes, open any doors, or doing anything besides leaving text events alone. result happens quite often, I'd estimate about 20-25% of the times. for Death one to four of your survivors die, with no chance to revive, heal or mitigate damage. something valuable like a weapon (really, really rare, only found one once), or D. some lesser valued stuff like twenty rounds of ammo and two food supplies, C. Now you get pick between two choices, either leave it alone or examine the boxes. The first reef barrier you hit is the frustrating random no-control insta gibs of one or all of your survivors when on the strategical map, now and then when you move to another city block you get a prompt telling you that your team of survivors has encountered this or that, like a car on the street with boxes spread around it. It has nice pixel graphics and a fitting soundtrack. The game is good in many ways, great even. So seeing that it was finally completed pleased me, so I bought it. It had been in early access for quite a while before that and been on my wish list for almost as long. I bought this game on it's release day, it's full/gold release day. Easy to master, quick to finish, lacks replay value. Ok, here goes: Infectionator : Survivors is a game with lots of potential but sadly doesn't deliver, it's says it's released but plays like it's still in early access. "WALL OF TEXT OMG! No, PLEASE, give me the short version!"
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